Quest 5.0 Release Candidate 1

In the week since Beta 4 was released, 24 issues have been closed on the Issue Tracker, most of which have been relatively minor bugs. I have reached the magic zero mark again, so it’s time for the first release candidate, which you can download now.

A few minor features did make it through:

  • Quest now uses the JAWS API to speak all text aloud if you’re using the JAWS screen reader
  • It’s now easier to lock and unlock exits from a script
  • You can look in directions (contribution by Stephen Hart)
  • You can now edit “ask” and “tell” topics
  • It’s now easier to disable the object panes
  • Objects can now be cloned by a script
  • Added a function to tell if an object inherits a particular type
Being a release candidate means in theory that if no bugs are found, I won’t need to update the setup file for the final release – this could be the one. I do expect there will probably be more bugs logged over the coming week or so though, and I still need to update the documentation, so I’m not saying “this is it!” just yet – I expect that the final release will be available towards the end of August.

6 thoughts on “Quest 5.0 Release Candidate 1

  1. Fernando Gregoire

    Congratulations for Quest 5, it will be a revolution compared to v4!
    The use of the JAWS API is a good news for blind users as I am. For future versions (or the final release of v5) I subjects you to add support for NVDA (an open source screen reader for Microsoft Windows) and Microsoft SAPI 4 or 5 (including a command to stop the speech output in this case).

    Greetings from Argentina!

  2. Seros Senric

    It would be nice if the launcher in the Play tab had an option to show only games that you have already downloaded, and any others that you put in the Quest games folder.

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